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Oct 22, 2016 Clean out your hard drive and dust off your gamepad for Metal Gear Solid 2: Substance, which you could easily tell originated on consoles if you didn’t know it already. In fact, this game bears the dubious distinction of not just being a port of a console game, but a port of a port of a console game. The PC port of Metal Gear Solid 2: Substance is an enhanced version of the PlayStation 2's Metal Gear Solid 2: Sons of Liberty. In addition to advancing through the entire storyline found in 2001's blockbuster game, players are able to take Solid Snake through five completely new scenarios in a standalone mode called Snake Tales.
Mar 27, 2003 Metal gear solid 2: Substance is stealth action video game by konami release in March 27, 2003 after the original version of Metal gear solid 2: Sons of Liberty release in 2001, the substance version has many new unique feature like VR Missions, Casting Theater,Boss Survival and Snake tales.New to emulation? To get started, or Join us on! New to emulation?To get started or Click me! Game of the Month.does not support piracy. Don't ask for or link directly to pirated software or copyrighted material without permission of the copyright holder. Use Google and check before posting.Self posts should provide scope for wider, interesting discussion.
Simple tech support queries not fulfilling that requirement generally belong in the Weekly Question Thread, and will be redirected there. Please follow guidelines. Comments stepping significantly over the line will be removed- use some common sense. Users are permitted to post one emulator demonstration video per day as a link post.Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion.
Please abide.This is /r/ emulation - not. All off-topic posts will be removed. There are very few playable commercial titles for PlayStation 4, PlayStation Vita, Xbox one, and Nintendo Switch emulators. Posts asking which games are playable/what the emulator is called/where to get it will be removed./r/Emulation now has a Discord server! Android emulation and troubleshooting - For PC and Mac emulation troubleshooting and support - Single Board Computer Gaming (Raspberry Pi, etc) Game recommendations: Interested in developing an Emulator? Join us at Android Emulator accuracy tests.
Are you an emulator developer?If you'd like a user flair reflecting that. I'm having troubles running MGS2: Substance on PCSX 1.2.1 (r5875). I get 60fps consistently at native resolution right up until I get to the Olga battle on the Tanker, when it drops to 40ish FPS, making it almost unplayable.I have an i5-4670k, an AMD R9 280x, and 8GB of RAM. My ISO has been hash verified with ReDump, and I'm currently running with GSDX Hardware for DX11 with 8-bit textures allowed, for SPU2-X I have Async Mix and Catmull-ROM enabled. I also get this error: microVU0 Warning: Branch, Branch, Branch! 05c8, when I get in-game, but it's before the slowdown occurs. Metal Gear Solid 2 Substance For MachinesAny suggestions or aid will be greatly appreciated.
MGS2 is one of the most demanding games you'll run on PCSX2. I find MGS2 to be harder to emulate than Shadow of the Colossus, for some bizzare reason. I have exactly the same issue as you.Runs fine until the Olga tanker. I have an I7-4790k CPU which is generally considered to be 'Alright', yet i have major issues with that Olga fight.
Other than using the latest dev build (which someone has linked you) i can't think of much else to say.Ironically (because it's the better looking and more modern game), MGS3 now runs pretty much perfect at 6x Native res for me:P The latest dev builds also fixed the borked post processing so now we have full sunshaft lighting and fire effects! Combine Dolphin Gamecube emulator and you can emulate every MG game apart from MGS4 (and 5 in a few weeks). It's kinda awesome and a great way to brush up for MGS5.I don't really expect any replies considering I doubt anyone played this for the PC. But for those who did, I have one question. Did you manage to map the controls?First thing I read was that the keyboard controls were unplayable.
I didn't doubt this so I busted out my Xbox 360 controller. But now that I've done that, I honestly can't figure out these controls. What a nightmare. You might be thinking 'It can't be that hard, you should just bind the controls for your controller as if it was a PS2 Controller'.Well, it turns out that there are 2 extra controls you apparently need. So even if I wanted to play with my PS2 Controller hooked up via USB (which I could do), I'd need 2 extra buttons.
Updates include new features, improvements, support for new hardware devices (telescopes, cameras, focusers, etc.) and bug fixes that were not part of the initial release.3. Download the latest product updates anytime. Theskyx for mac.
Not only that, but you can't 'unbind' anything. That's right. You have to have atleast one button assigned to nearly all of the controls - even if you don't need them.Seriously, even in RE4 you could atleast get the controls working properly. A PS2 is $100 ish and a copy of MGS2 is $4 at ebgames.Much better way to play.
I got the game as my first PS2 game in 2001, and it was the most breathtaking visual display I've seen at that time, just recently Crysis did something similar. Awesome game.
10/10 for me. Never Tried the PC port.Gotcha455 I grew up with Metal Gear Solid 1 and 2 so I picked this up so my little brother could experience it too. Windows 10 bluetooth mouse pin. He only played Snake Eater (and he played it to death).The problem with getting it for our PS2 is that our last controller for it broke and it seems the PS2 looks terrible on our new HDTV. I might just have to bite the bullet and do it anyways. Meh, I still play it with the majority of those controls.
Metal Gear Solid 2 Substance MacIt takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the 'Slow' command and the 'Weak' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower. The weak command is an attempt to adjust for the PS2's pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.
Meh, I still play it with the majority of those controls.It takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the 'Slow' command and the 'Weak' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower.
The weak command is an attempt to adjust for the PS2's pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.Judza Yea, that makes sense. I remember having pressure sensitive controls. Is there any buttons you don't use in the game that I could bind them to (like L3 and R3)?ZOC Terminal is a Telnet/SSH/SSH2 client and terminal emulator. Featuring tabbed sessions, typed command history, scrollback, and multi-window support, ZOC Terminal's implemented emulations have made it the preferred tool for anyone who needs to access Unix shell accounts from a Windows or OS X platform. Freeware download: for mac.
ZOC is a professional telnet or Secure Shell (SSH) client and terminal emulator that consolidates connectivity to all your text based servers and remote gear.Comments are closed. Post navigation.
Metal Gear Solid. eh? A name that can't help but conjure mixed feelings in the heart of a PC gamer. The series that virtually invented the stealth action genre - certainly defined it - and ruled over it comfortably for several years.
The previous MGS is one of my personal favourite games of all time, but on the PC of course, it didn't live up to its potential, with a delayed release and notonously shoddy conversion. Now. once again, the legend ofthe sequel has preceded its appearance on PC. the PS2 game supposedly taking the cinematic grandeur and covert coolness of the series to incredible new heights. The problem for us PC types is that, thanks to some irksome console exclusivity deals. Metal Gear Solid 2 is making it to our screens more than 15 months later, in the expanded and rebranded form of Metal Gear Solid 2: Substance. And in the meantime. Splinter Cell hascome along to refine the covertops formula into an even more playable distillation of hide and sneak action.
Fifteen months is a long time to wait. And I'm sure plenty of you didn't. For those people, I'll cut straight to the chase -MGS2: Substance is essentially the same game as the original PS2 version, Sons Of Liberty. Sure, there's a giant nuclear robot-load's worth of extra material in there, with five standalone side-missions, a bunch of unlockable characters, a truly ridiculous number of timeattack training stages and a few other bonuses such as extra dog tags to collect. But the central game remains fundamentally tl same - they haven't even put t much-vaunted skateboarding mode in.
However, if with monk-like restraint you’ve actually managed to wait for this game to grace your PC, you are about to be handsomely rewarded. Metal Gear Solid 2 was and is a brilliant game - a flawed classic that hasn’t visibly dated - and one still richly deserving of your attention.
Silent Serpent
To bring you up to speed. MGS2 is set two years after the events of Metal Gear Solid, in which our hero Solid Snake had to infiltrate a hostile installation to prevent his terrorist brother from using a giant nuke-finng robot called Metal Gear Rex. Now. in 2007. the plans for a new amphibiousMetal Gear called Ray’ (Ray the Robot: if that doesn't strike terror into your hearts..) have been sold to rogue organisations around the world, and Snake (along with his egghead buddy Otacon) has dedicated his life to stopping them. A tip-off has led our heroes to an oil tanker in New York harbour, believed to be transporting a Metal Gear for the US Marines. It’s up to you to verify its existence..
If you think that all sounds a bit complicated, you ain’t seen nothing yet. The plot soon spirals into a confounding web of conspiracies, shadow governments, mind control expenments. even bigger conspiracies, limbs with minds of their own, and deep existential conundrums. The biggest twist, which you've no doubt heard about (tune out now if you’ve been living under a rock for the past two years), is that Solid Snake apparently dies after only a couple of hours gameplay, leaving you in the shoes of a young upstart called Raiden.
Raiden On The Storm
Nonetheless, the familiar sneak ’em up gameplay remains fundamentally the same. Generally speaking, you've got a level full of bad-ass soldiers with rather poor eyesight, and it’s up to you to evade them one by one to reach the next objective, with the help of a radar covered in red enemy dots and blue enemy vision cones.
Unlike Splinter Cell, staying silent and in the shadows is not always imperative here. The soldiers don’t have especially acute heanng, and there’s no light and shadow system to speak of. It's much more about observing patrol patterns, finding novel ways to distract guards and employing your many gadgets.
To put it another way. MGS2's stealth dynamic is essentially digital, where Splinter Cell's is more analogue. So, while the Tom Clancy sneak ’em up introduces an element of chance and realism with its light system, sound modelling and organic Al, MGS2 is more black and white. If you're outside an enemy’s vision cone, he can't see you, even if you’re right next to him. Patrol patterns are simple and repetitive, but knock on a wall and a guard will obediently come to investigate. I’m not espousing one system over the other -while Splinter Cell tends to be much more tense. MGS2 has a nice solid puzzle’ feel to it, where each encounter is a new little conundrum to solve. And then after a few dozen of these you get a full-action boss scenario, some of which are truly outstanding.
Movie Madness
Of course, the sheer fun of solving each little stealthy dilemma cannot be underestimated, especially if you can get through without resorting to brute force - or by using brute force in a particularly satisfying way (see the boxout below). But apart from that, the game is quite simply very damn cool. The visual style is stunning, and the whole thing gleams with elegance of design, attention to detail and even a little humour.
Unfortunately, it does get bogged down in its own densely convoluted storyline, the core game famously containing almost as much narrative exposition as actual gameplay. MGS2 desperately wants to be an 'interactive movie', and while the previous game had similar aspirations but got the balance right, in this case the game definitely suffers.While picking faults, there are one or two technical flaws to mention as well. While on the whole the graphics shine gloriously despite their console origins, we did have some worrying lighting problems with Radeon cards. On the upside, the rumble effects from the PS2 version are in place, and it's definitely worthwhile hunting down a rumbling gamepad for the occasion.
The Substance
in essence, this is still the same great but flawed game it was on the PS2. The slow-burning stealth action, while superbly crafted, is far too heavily interspersed with cut-scenes, and no amount of bonus missions, training puzzles or alternative outfits is going to remedy that. The extra material is certainly worthwhile, but there's nothing fundamentally new on show - even the five new 'Snake Tales’ are all set in the same game environments.As a stealth-action game Substance has undoubtedly been eclipsed by Splinter Cell. But there’s no shame in being runner-up a year after initial release, and as an overall experience, its style, elegance and sheer sense of Japanese cool is difficult to top.
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Oct 22, 2016 Clean out your hard drive and dust off your gamepad for Metal Gear Solid 2: Substance, which you could easily tell originated on consoles if you didn’t know it already. In fact, this game bears the dubious distinction of not just being a port of a console game, but a port of a port of a console game. The PC port of Metal Gear Solid 2: Substance is an enhanced version of the PlayStation 2\'s Metal Gear Solid 2: Sons of Liberty. In addition to advancing through the entire storyline found in 2001\'s blockbuster game, players are able to take Solid Snake through five completely new scenarios in a standalone mode called Snake Tales.
Mar 27, 2003 Metal gear solid 2: Substance is stealth action video game by konami release in March 27, 2003 after the original version of Metal gear solid 2: Sons of Liberty release in 2001, the substance version has many new unique feature like VR Missions, Casting Theater,Boss Survival and Snake tales.New to emulation? To get started, or Join us on! New to emulation?To get started or Click me! Game of the Month.does not support piracy. Don\'t ask for or link directly to pirated software or copyrighted material without permission of the copyright holder. Use Google and check before posting.Self posts should provide scope for wider, interesting discussion.
Simple tech support queries not fulfilling that requirement generally belong in the Weekly Question Thread, and will be redirected there. Please follow guidelines. Comments stepping significantly over the line will be removed- use some common sense. Users are permitted to post one emulator demonstration video per day as a link post.Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion.
Please abide.This is /r/ emulation - not. All off-topic posts will be removed. There are very few playable commercial titles for PlayStation 4, PlayStation Vita, Xbox one, and Nintendo Switch emulators. Posts asking which games are playable/what the emulator is called/where to get it will be removed./r/Emulation now has a Discord server! Android emulation and troubleshooting - For PC and Mac emulation troubleshooting and support - Single Board Computer Gaming (Raspberry Pi, etc) Game recommendations: Interested in developing an Emulator? Join us at Android Emulator accuracy tests.
Are you an emulator developer?If you\'d like a user flair reflecting that. I\'m having troubles running MGS2: Substance on PCSX 1.2.1 (r5875). I get 60fps consistently at native resolution right up until I get to the Olga battle on the Tanker, when it drops to 40ish FPS, making it almost unplayable.I have an i5-4670k, an AMD R9 280x, and 8GB of RAM. My ISO has been hash verified with ReDump, and I\'m currently running with GSDX Hardware for DX11 with 8-bit textures allowed, for SPU2-X I have Async Mix and Catmull-ROM enabled. I also get this error: microVU0 Warning: Branch, Branch, Branch! 05c8, when I get in-game, but it\'s before the slowdown occurs. Metal Gear Solid 2 Substance For MachinesAny suggestions or aid will be greatly appreciated.
MGS2 is one of the most demanding games you\'ll run on PCSX2. I find MGS2 to be harder to emulate than Shadow of the Colossus, for some bizzare reason. I have exactly the same issue as you.Runs fine until the Olga tanker. I have an I7-4790k CPU which is generally considered to be \'Alright\', yet i have major issues with that Olga fight.
Other than using the latest dev build (which someone has linked you) i can\'t think of much else to say.Ironically (because it\'s the better looking and more modern game), MGS3 now runs pretty much perfect at 6x Native res for me:P The latest dev builds also fixed the borked post processing so now we have full sunshaft lighting and fire effects! Combine Dolphin Gamecube emulator and you can emulate every MG game apart from MGS4 (and 5 in a few weeks). It\'s kinda awesome and a great way to brush up for MGS5.I don\'t really expect any replies considering I doubt anyone played this for the PC. But for those who did, I have one question. Did you manage to map the controls?First thing I read was that the keyboard controls were unplayable.
I didn\'t doubt this so I busted out my Xbox 360 controller. But now that I\'ve done that, I honestly can\'t figure out these controls. What a nightmare. You might be thinking \'It can\'t be that hard, you should just bind the controls for your controller as if it was a PS2 Controller\'.Well, it turns out that there are 2 extra controls you apparently need. So even if I wanted to play with my PS2 Controller hooked up via USB (which I could do), I\'d need 2 extra buttons.
Updates include new features, improvements, support for new hardware devices (telescopes, cameras, focusers, etc.) and bug fixes that were not part of the initial release.3. Download the latest product updates anytime. Theskyx for mac.
Not only that, but you can\'t \'unbind\' anything. That\'s right. You have to have atleast one button assigned to nearly all of the controls - even if you don\'t need them.Seriously, even in RE4 you could atleast get the controls working properly. A PS2 is $100 ish and a copy of MGS2 is $4 at ebgames.Much better way to play.
I got the game as my first PS2 game in 2001, and it was the most breathtaking visual display I\'ve seen at that time, just recently Crysis did something similar. Awesome game.
10/10 for me. Never Tried the PC port.Gotcha455 I grew up with Metal Gear Solid 1 and 2 so I picked this up so my little brother could experience it too. Windows 10 bluetooth mouse pin. He only played Snake Eater (and he played it to death).The problem with getting it for our PS2 is that our last controller for it broke and it seems the PS2 looks terrible on our new HDTV. I might just have to bite the bullet and do it anyways. Meh, I still play it with the majority of those controls.
Metal Gear Solid 2 Substance MacIt takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the \'Slow\' command and the \'Weak\' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower. The weak command is an attempt to adjust for the PS2\'s pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.
Meh, I still play it with the majority of those controls.It takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the \'Slow\' command and the \'Weak\' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower.
The weak command is an attempt to adjust for the PS2\'s pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.Judza Yea, that makes sense. I remember having pressure sensitive controls. Is there any buttons you don\'t use in the game that I could bind them to (like L3 and R3)?ZOC Terminal is a Telnet/SSH/SSH2 client and terminal emulator. Featuring tabbed sessions, typed command history, scrollback, and multi-window support, ZOC Terminal\'s implemented emulations have made it the preferred tool for anyone who needs to access Unix shell accounts from a Windows or OS X platform. Freeware download: for mac.
ZOC is a professional telnet or Secure Shell (SSH) client and terminal emulator that consolidates connectivity to all your text based servers and remote gear.Comments are closed. Post navigation.
Metal Gear Solid. eh? A name that can\'t help but conjure mixed feelings in the heart of a PC gamer. The series that virtually invented the stealth action genre - certainly defined it - and ruled over it comfortably for several years.
The previous MGS is one of my personal favourite games of all time, but on the PC of course, it didn\'t live up to its potential, with a delayed release and notonously shoddy conversion. Now. once again, the legend ofthe sequel has preceded its appearance on PC. the PS2 game supposedly taking the cinematic grandeur and covert coolness of the series to incredible new heights. The problem for us PC types is that, thanks to some irksome console exclusivity deals. Metal Gear Solid 2 is making it to our screens more than 15 months later, in the expanded and rebranded form of Metal Gear Solid 2: Substance. And in the meantime. Splinter Cell hascome along to refine the covertops formula into an even more playable distillation of hide and sneak action.
Fifteen months is a long time to wait. And I\'m sure plenty of you didn\'t. For those people, I\'ll cut straight to the chase -MGS2: Substance is essentially the same game as the original PS2 version, Sons Of Liberty. Sure, there\'s a giant nuclear robot-load\'s worth of extra material in there, with five standalone side-missions, a bunch of unlockable characters, a truly ridiculous number of timeattack training stages and a few other bonuses such as extra dog tags to collect. But the central game remains fundamentally tl same - they haven\'t even put t much-vaunted skateboarding mode in.
However, if with monk-like restraint you’ve actually managed to wait for this game to grace your PC, you are about to be handsomely rewarded. Metal Gear Solid 2 was and is a brilliant game - a flawed classic that hasn’t visibly dated - and one still richly deserving of your attention.
Silent Serpent
To bring you up to speed. MGS2 is set two years after the events of Metal Gear Solid, in which our hero Solid Snake had to infiltrate a hostile installation to prevent his terrorist brother from using a giant nuke-finng robot called Metal Gear Rex. Now. in 2007. the plans for a new amphibiousMetal Gear called Ray’ (Ray the Robot: if that doesn\'t strike terror into your hearts..) have been sold to rogue organisations around the world, and Snake (along with his egghead buddy Otacon) has dedicated his life to stopping them. A tip-off has led our heroes to an oil tanker in New York harbour, believed to be transporting a Metal Gear for the US Marines. It’s up to you to verify its existence..
If you think that all sounds a bit complicated, you ain’t seen nothing yet. The plot soon spirals into a confounding web of conspiracies, shadow governments, mind control expenments. even bigger conspiracies, limbs with minds of their own, and deep existential conundrums. The biggest twist, which you\'ve no doubt heard about (tune out now if you’ve been living under a rock for the past two years), is that Solid Snake apparently dies after only a couple of hours gameplay, leaving you in the shoes of a young upstart called Raiden.
Raiden On The Storm
Nonetheless, the familiar sneak ’em up gameplay remains fundamentally the same. Generally speaking, you\'ve got a level full of bad-ass soldiers with rather poor eyesight, and it’s up to you to evade them one by one to reach the next objective, with the help of a radar covered in red enemy dots and blue enemy vision cones.
Unlike Splinter Cell, staying silent and in the shadows is not always imperative here. The soldiers don’t have especially acute heanng, and there’s no light and shadow system to speak of. It\'s much more about observing patrol patterns, finding novel ways to distract guards and employing your many gadgets.
To put it another way. MGS2\'s stealth dynamic is essentially digital, where Splinter Cell\'s is more analogue. So, while the Tom Clancy sneak ’em up introduces an element of chance and realism with its light system, sound modelling and organic Al, MGS2 is more black and white. If you\'re outside an enemy’s vision cone, he can\'t see you, even if you’re right next to him. Patrol patterns are simple and repetitive, but knock on a wall and a guard will obediently come to investigate. I’m not espousing one system over the other -while Splinter Cell tends to be much more tense. MGS2 has a nice solid puzzle’ feel to it, where each encounter is a new little conundrum to solve. And then after a few dozen of these you get a full-action boss scenario, some of which are truly outstanding.
Movie Madness
Of course, the sheer fun of solving each little stealthy dilemma cannot be underestimated, especially if you can get through without resorting to brute force - or by using brute force in a particularly satisfying way (see the boxout below). But apart from that, the game is quite simply very damn cool. The visual style is stunning, and the whole thing gleams with elegance of design, attention to detail and even a little humour.
Unfortunately, it does get bogged down in its own densely convoluted storyline, the core game famously containing almost as much narrative exposition as actual gameplay. MGS2 desperately wants to be an \'interactive movie\', and while the previous game had similar aspirations but got the balance right, in this case the game definitely suffers.While picking faults, there are one or two technical flaws to mention as well. While on the whole the graphics shine gloriously despite their console origins, we did have some worrying lighting problems with Radeon cards. On the upside, the rumble effects from the PS2 version are in place, and it\'s definitely worthwhile hunting down a rumbling gamepad for the occasion.
The Substance
in essence, this is still the same great but flawed game it was on the PS2. The slow-burning stealth action, while superbly crafted, is far too heavily interspersed with cut-scenes, and no amount of bonus missions, training puzzles or alternative outfits is going to remedy that. The extra material is certainly worthwhile, but there\'s nothing fundamentally new on show - even the five new \'Snake Tales’ are all set in the same game environments.As a stealth-action game Substance has undoubtedly been eclipsed by Splinter Cell. But there’s no shame in being runner-up a year after initial release, and as an overall experience, its style, elegance and sheer sense of Japanese cool is difficult to top.
...'>Metal Gear Solid 2 Substance For Mac(28.04.2020)Oct 22, 2016 Clean out your hard drive and dust off your gamepad for Metal Gear Solid 2: Substance, which you could easily tell originated on consoles if you didn’t know it already. In fact, this game bears the dubious distinction of not just being a port of a console game, but a port of a port of a console game. The PC port of Metal Gear Solid 2: Substance is an enhanced version of the PlayStation 2\'s Metal Gear Solid 2: Sons of Liberty. In addition to advancing through the entire storyline found in 2001\'s blockbuster game, players are able to take Solid Snake through five completely new scenarios in a standalone mode called Snake Tales.
Mar 27, 2003 Metal gear solid 2: Substance is stealth action video game by konami release in March 27, 2003 after the original version of Metal gear solid 2: Sons of Liberty release in 2001, the substance version has many new unique feature like VR Missions, Casting Theater,Boss Survival and Snake tales.New to emulation? To get started, or Join us on! New to emulation?To get started or Click me! Game of the Month.does not support piracy. Don\'t ask for or link directly to pirated software or copyrighted material without permission of the copyright holder. Use Google and check before posting.Self posts should provide scope for wider, interesting discussion.
Simple tech support queries not fulfilling that requirement generally belong in the Weekly Question Thread, and will be redirected there. Please follow guidelines. Comments stepping significantly over the line will be removed- use some common sense. Users are permitted to post one emulator demonstration video per day as a link post.Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion.
Please abide.This is /r/ emulation - not. All off-topic posts will be removed. There are very few playable commercial titles for PlayStation 4, PlayStation Vita, Xbox one, and Nintendo Switch emulators. Posts asking which games are playable/what the emulator is called/where to get it will be removed./r/Emulation now has a Discord server! Android emulation and troubleshooting - For PC and Mac emulation troubleshooting and support - Single Board Computer Gaming (Raspberry Pi, etc) Game recommendations: Interested in developing an Emulator? Join us at Android Emulator accuracy tests.
Are you an emulator developer?If you\'d like a user flair reflecting that. I\'m having troubles running MGS2: Substance on PCSX 1.2.1 (r5875). I get 60fps consistently at native resolution right up until I get to the Olga battle on the Tanker, when it drops to 40ish FPS, making it almost unplayable.I have an i5-4670k, an AMD R9 280x, and 8GB of RAM. My ISO has been hash verified with ReDump, and I\'m currently running with GSDX Hardware for DX11 with 8-bit textures allowed, for SPU2-X I have Async Mix and Catmull-ROM enabled. I also get this error: microVU0 Warning: Branch, Branch, Branch! 05c8, when I get in-game, but it\'s before the slowdown occurs. Metal Gear Solid 2 Substance For MachinesAny suggestions or aid will be greatly appreciated.
MGS2 is one of the most demanding games you\'ll run on PCSX2. I find MGS2 to be harder to emulate than Shadow of the Colossus, for some bizzare reason. I have exactly the same issue as you.Runs fine until the Olga tanker. I have an I7-4790k CPU which is generally considered to be \'Alright\', yet i have major issues with that Olga fight.
Other than using the latest dev build (which someone has linked you) i can\'t think of much else to say.Ironically (because it\'s the better looking and more modern game), MGS3 now runs pretty much perfect at 6x Native res for me:P The latest dev builds also fixed the borked post processing so now we have full sunshaft lighting and fire effects! Combine Dolphin Gamecube emulator and you can emulate every MG game apart from MGS4 (and 5 in a few weeks). It\'s kinda awesome and a great way to brush up for MGS5.I don\'t really expect any replies considering I doubt anyone played this for the PC. But for those who did, I have one question. Did you manage to map the controls?First thing I read was that the keyboard controls were unplayable.
I didn\'t doubt this so I busted out my Xbox 360 controller. But now that I\'ve done that, I honestly can\'t figure out these controls. What a nightmare. You might be thinking \'It can\'t be that hard, you should just bind the controls for your controller as if it was a PS2 Controller\'.Well, it turns out that there are 2 extra controls you apparently need. So even if I wanted to play with my PS2 Controller hooked up via USB (which I could do), I\'d need 2 extra buttons.
Updates include new features, improvements, support for new hardware devices (telescopes, cameras, focusers, etc.) and bug fixes that were not part of the initial release.3. Download the latest product updates anytime. Theskyx for mac.
Not only that, but you can\'t \'unbind\' anything. That\'s right. You have to have atleast one button assigned to nearly all of the controls - even if you don\'t need them.Seriously, even in RE4 you could atleast get the controls working properly. A PS2 is $100 ish and a copy of MGS2 is $4 at ebgames.Much better way to play.
I got the game as my first PS2 game in 2001, and it was the most breathtaking visual display I\'ve seen at that time, just recently Crysis did something similar. Awesome game.
10/10 for me. Never Tried the PC port.Gotcha455 I grew up with Metal Gear Solid 1 and 2 so I picked this up so my little brother could experience it too. Windows 10 bluetooth mouse pin. He only played Snake Eater (and he played it to death).The problem with getting it for our PS2 is that our last controller for it broke and it seems the PS2 looks terrible on our new HDTV. I might just have to bite the bullet and do it anyways. Meh, I still play it with the majority of those controls.
Metal Gear Solid 2 Substance MacIt takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the \'Slow\' command and the \'Weak\' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower. The weak command is an attempt to adjust for the PS2\'s pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.
Meh, I still play it with the majority of those controls.It takes a helluva long time to get used to them (at least a week), but it can be done. The reason you have two extra buttons is because of the \'Slow\' command and the \'Weak\' command. On the PS2, you can push the thumbsticks a smaller amount, and you go slower.
The weak command is an attempt to adjust for the PS2\'s pressure sensitive buttons.If you only depress the buttons (like the weapon button) with a small amount of pressure, you get different actions. Hence for the Port, you need the Weak and Slow commands to compensate.Judza Yea, that makes sense. I remember having pressure sensitive controls. Is there any buttons you don\'t use in the game that I could bind them to (like L3 and R3)?ZOC Terminal is a Telnet/SSH/SSH2 client and terminal emulator. Featuring tabbed sessions, typed command history, scrollback, and multi-window support, ZOC Terminal\'s implemented emulations have made it the preferred tool for anyone who needs to access Unix shell accounts from a Windows or OS X platform. Freeware download: for mac.
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Metal Gear Solid. eh? A name that can\'t help but conjure mixed feelings in the heart of a PC gamer. The series that virtually invented the stealth action genre - certainly defined it - and ruled over it comfortably for several years.
The previous MGS is one of my personal favourite games of all time, but on the PC of course, it didn\'t live up to its potential, with a delayed release and notonously shoddy conversion. Now. once again, the legend ofthe sequel has preceded its appearance on PC. the PS2 game supposedly taking the cinematic grandeur and covert coolness of the series to incredible new heights. The problem for us PC types is that, thanks to some irksome console exclusivity deals. Metal Gear Solid 2 is making it to our screens more than 15 months later, in the expanded and rebranded form of Metal Gear Solid 2: Substance. And in the meantime. Splinter Cell hascome along to refine the covertops formula into an even more playable distillation of hide and sneak action.
Fifteen months is a long time to wait. And I\'m sure plenty of you didn\'t. For those people, I\'ll cut straight to the chase -MGS2: Substance is essentially the same game as the original PS2 version, Sons Of Liberty. Sure, there\'s a giant nuclear robot-load\'s worth of extra material in there, with five standalone side-missions, a bunch of unlockable characters, a truly ridiculous number of timeattack training stages and a few other bonuses such as extra dog tags to collect. But the central game remains fundamentally tl same - they haven\'t even put t much-vaunted skateboarding mode in.
However, if with monk-like restraint you’ve actually managed to wait for this game to grace your PC, you are about to be handsomely rewarded. Metal Gear Solid 2 was and is a brilliant game - a flawed classic that hasn’t visibly dated - and one still richly deserving of your attention.
Silent Serpent
To bring you up to speed. MGS2 is set two years after the events of Metal Gear Solid, in which our hero Solid Snake had to infiltrate a hostile installation to prevent his terrorist brother from using a giant nuke-finng robot called Metal Gear Rex. Now. in 2007. the plans for a new amphibiousMetal Gear called Ray’ (Ray the Robot: if that doesn\'t strike terror into your hearts..) have been sold to rogue organisations around the world, and Snake (along with his egghead buddy Otacon) has dedicated his life to stopping them. A tip-off has led our heroes to an oil tanker in New York harbour, believed to be transporting a Metal Gear for the US Marines. It’s up to you to verify its existence..
If you think that all sounds a bit complicated, you ain’t seen nothing yet. The plot soon spirals into a confounding web of conspiracies, shadow governments, mind control expenments. even bigger conspiracies, limbs with minds of their own, and deep existential conundrums. The biggest twist, which you\'ve no doubt heard about (tune out now if you’ve been living under a rock for the past two years), is that Solid Snake apparently dies after only a couple of hours gameplay, leaving you in the shoes of a young upstart called Raiden.
Raiden On The Storm
Nonetheless, the familiar sneak ’em up gameplay remains fundamentally the same. Generally speaking, you\'ve got a level full of bad-ass soldiers with rather poor eyesight, and it’s up to you to evade them one by one to reach the next objective, with the help of a radar covered in red enemy dots and blue enemy vision cones.
Unlike Splinter Cell, staying silent and in the shadows is not always imperative here. The soldiers don’t have especially acute heanng, and there’s no light and shadow system to speak of. It\'s much more about observing patrol patterns, finding novel ways to distract guards and employing your many gadgets.
To put it another way. MGS2\'s stealth dynamic is essentially digital, where Splinter Cell\'s is more analogue. So, while the Tom Clancy sneak ’em up introduces an element of chance and realism with its light system, sound modelling and organic Al, MGS2 is more black and white. If you\'re outside an enemy’s vision cone, he can\'t see you, even if you’re right next to him. Patrol patterns are simple and repetitive, but knock on a wall and a guard will obediently come to investigate. I’m not espousing one system over the other -while Splinter Cell tends to be much more tense. MGS2 has a nice solid puzzle’ feel to it, where each encounter is a new little conundrum to solve. And then after a few dozen of these you get a full-action boss scenario, some of which are truly outstanding.
Movie Madness
Of course, the sheer fun of solving each little stealthy dilemma cannot be underestimated, especially if you can get through without resorting to brute force - or by using brute force in a particularly satisfying way (see the boxout below). But apart from that, the game is quite simply very damn cool. The visual style is stunning, and the whole thing gleams with elegance of design, attention to detail and even a little humour.
Unfortunately, it does get bogged down in its own densely convoluted storyline, the core game famously containing almost as much narrative exposition as actual gameplay. MGS2 desperately wants to be an \'interactive movie\', and while the previous game had similar aspirations but got the balance right, in this case the game definitely suffers.While picking faults, there are one or two technical flaws to mention as well. While on the whole the graphics shine gloriously despite their console origins, we did have some worrying lighting problems with Radeon cards. On the upside, the rumble effects from the PS2 version are in place, and it\'s definitely worthwhile hunting down a rumbling gamepad for the occasion.
The Substance
in essence, this is still the same great but flawed game it was on the PS2. The slow-burning stealth action, while superbly crafted, is far too heavily interspersed with cut-scenes, and no amount of bonus missions, training puzzles or alternative outfits is going to remedy that. The extra material is certainly worthwhile, but there\'s nothing fundamentally new on show - even the five new \'Snake Tales’ are all set in the same game environments.As a stealth-action game Substance has undoubtedly been eclipsed by Splinter Cell. But there’s no shame in being runner-up a year after initial release, and as an overall experience, its style, elegance and sheer sense of Japanese cool is difficult to top.
...'>Metal Gear Solid 2 Substance For Mac(28.04.2020)